Cricket
Cricket is a two player cricket game online, played in 3D on a full ground with a crowd, fielders and a keeper. One side bowls by picking a delivery, the other times a shot as the ball reaches the bat.
Play Cricket online together.
The Blues bat first and set a target, then the Golds chase it. Hits are chased by the fielders while the batters run, and the camera follows the ball to the rope.
It runs on a shared MockFlow board, so a teammate can take the other side and you play live together. No one free? Play the computer instead.
- A full 3D ground. A stadium with a crowd, a rope, sight screens, eleven fielders, a keeper and an umpire, seen from behind the batter when you bat and from behind the bowler when you bowl.
- Six deliveries. Yorker, bouncer, good length, outswinger, off spinner and leg spinner, each with its own pace, swing or turn.
- Timing based batting. Perfect timing finds the middle of the bat. Early pulls the ball to the leg side, late pushes it to the off side, and a bad miss finds the edge.
- Fielding you can watch. Fielders run the ball down, gather it and throw to the keeper or bowler, catches are taken in the hands, and a six carries into the stand.
- Bowled, LBW, caught and wides. Wickets fall the way they do in cricket, the stumps and bails fly, and a ball well wide of the batter is called a wide.
- Short matches. Choose 1, 2, 3 or 5 overs a side, so a game fits into a break.
- Play the computer. The computer can take either side, bowling or batting, when you want to play alone.
How to play Cricket.
Pick your side
Choose Blues or Golds, then press Start match once a teammate has the other side, or Play the computer to play alone. Blues bat first.
Choose the length of the match
Pick 1, 2, 3 or 5 overs each before you start. Each side has 3 wickets.
Bowl a delivery
Click Yorker, Bouncer, Good length, Outswinger, Off spinner or Leg spinner. The bowler runs in and bowls it, and each one lands a little differently every time.
Time your shot
A yellow ring closes in on a white ring in front of your batter. Press a key as they meet. The last moments before the bat play in slow motion on your screen.
Pick the direction
Press the right arrow for the off side, left for the leg side, up to hit it in the air and down to drive it straight. Space, a click or a tap lets the game pick the shot. Do nothing to leave the ball.
Score runs
The batters run while the fielders chase and throw the ball back. Along the ground over the rope is four, over it in the air is six.
Chase the target
Each side bats one innings. The Golds win by passing the Blues' score before their overs or wickets run out, otherwise the Blues win.
Start again
Press Rematch at the end, or open the more actions menu for a New match.
Who uses Cricket.
A remote team on a coffee break
Two teammates play a quick one over match while the rest of the board watches the score.
Cricket fans at work
Settle a friendly rivalry with a five over match between meetings.
A team social or offsite
Add it to the event board and let people take turns at batting and bowling.
Someone waiting for a meeting to start
Play the computer for a few overs without needing anyone else.
Add Cricket to your board.
Use on a board opens a new board with Cricket already on it. To add it to a board you already have, follow these steps. Each copy keeps its own data, so a vote on one board never changes another.
Open your board
Open the MockFlow board you want to use it on.
Add it from the Artifact Library
Click Add anything (the plus button) in the toolbar at the bottom of the board, switch to Artifacts and pick Cricket under Games. Adding it does not use AI credits.
Use it together
Click Interact with Component (the hand button), or switch the board to Play mode. Everyone on the board uses the same app, and Reset shared data clears it for the next session.
